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NPC Generator

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Advanced [show]


Alex Cooper, Male Human [Permalink]

Personal [hide]

Description: This man wears a tan shirt with thin brown vertical stripes and white pants, and sports empty pouches on his belt. His blonde hair is cut short. He wears an eyepatch.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Immigrant, Adventurer. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Alex Cooper, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 17 (+3)13 (+1) 13 (+1)7 (-2)
Skills Insight +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 400 gp. Eye agate (7 gp). Carnelian (70 gp). Star rose quartz (70 gp).


Social Check DCs


Adelard Sydney, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire. He is muscular with a powerful set of arms. His auburn hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Adelard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born at the edge of vast mountains. In his 14th year, his parents were killed by a illithids raid, leaving Adelard alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants revenge against illithids.

Flaws: Shy. Bonds: Attractive, Family, Nature, Enemies. Occupation: Sellsword

Voice: Slow speaker

Attributes [hide]

Adelard Sydney, Male Human Fighter 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)13 (+1) 12 (+1)8 (-1)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 700 gp.


Social Check DCs


Ralf Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man typically wears grey cloth garments or leather armor. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair, while still mostly white, has prominent grey streaks. His fierce blue eyes like to dwell on things.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a criminal king-pin and mafia family He dropped out of school before completing his studies. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Gifted, Logical. Flaws: Disease. Bonds: Rich, Criminal record. Occupation: Detective

Voice: Speaks with squeezed throat

Attributes [hide]

Ralf Wordsworth, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 12 (+1)14 (+2)
Skills Acrobatics +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2100 sp.


Social Check DCs


Hunter Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet cloak and cross-gartered black stockings. He wears a colorful flower in his black hair. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Hunter Charlton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)7 (-2) 12 (+1)10 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gomory Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. He has shaved his head bald. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Gomory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Impeccable, Artistic, Fighting. Bonds: Adventurer, Has a crush. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Gomory Beitz, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)10 (+0) 17 (+3)14 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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