Alex Kendal, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear black pants and tee shirts. His golden hair is thinning but still full. His eyes are hazel and catlike.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, Alex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the north his family was never financially stable. His father took him hunting and taught him how to get in the mind of other creatures. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety
Ideals: Disciplined. Bonds: Attractive, Military, Poor, Nature. Occupation: Mortician
Voice: Jittery and nervous
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 12000 cp. Solid gold idol (400 gp). A delicate silver chain set with a tourmaline (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
Robert Springfield, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his falchion with his veritable burlap sack of a shirt. He has a very tight haircut. His eyes are amber and he is always smoking a pipe.
Personality: Cocky and sure of himself, he believes he is the best Tanner born in the past three hundred years. Flattery will make him almost putty in your hands.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is greedy; and to be a scribe again
Ideals: Gifted. Flaws: Selfish, Fearful. Bonds: Job, Rich. Occupation: Tanner
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Smoky quartz (20 gp).
Peter Webley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. His eyes are blue and beady.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is an amazing painter.
History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Fighting, Gifted. Flaws: Ugly, Depressed. Bonds: Criminal record. Occupation: Navigator
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 7 (-2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Average lock. 1 Masterwork Artisan’s tools. 1 Masterwork Musical instrument.
Robert Wakefield, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. His hair is red, silky, and of moderate length. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He is an amazing painter.
History: Born in the west his family was never financially stable. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want him driven away; and a deep hatred of giants
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Enemies, Poor. Occupation: Bounty Hunter
Voice: Timid voice
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 6 (-2) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
Possessions: 1 Alchemist’s fire. 1 Everburning torch. 4 Smokesticks. 1 Alchemist’s fire.
Bernard Fawcett, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'6" and likes to wear grey tank tops with white pants. With a patchy red beard and wild red hair. His eyes are likewise violet.
Personality: While he acts the brute, he is far gentler than he would appear. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: The child of northern immigrants he idolized his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Fighting. Bonds: Religious, Immigrant, Rich, Job. Occupation: Sculptor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!