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NPC Generator

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Advanced [show]


Charles Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a violet shirt with thin brown vertical stripes and yellow pants. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny ruby earrings on each ear.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.

History: Gifted from a young age, Charles studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Passionate, Gifted. Bonds: Rich, Adventurer, Enemies. Occupation: Sailor

Voice: Jamaican accent

Attributes [hide]

Charles Berkeley, Male Human Fighter 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Athletics +7, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +5

Possessions: 700 gp.


Social Check DCs


Dustin Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. He has a penchant for wearing a ring with an oversized topaz on his left hand. His hair is cut close to his head. His half smiles and green eyes are beguiling and draw you in.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his absent father; and regain custody of his son

Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Attractive, Family. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Cromwell, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 40 pp. Brass mug with jade inlays (500 gp). Solid gold idol (900 gp). A delicate brass dragon egg (10 gp).


Social Check DCs


Kody Charlton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and black robe with the hood down. His golden hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He believes the world needs to unite to get rid of illithids once and for all.

History: Born in the south to a Healer, Kody learned a great deal about his mother's area of expertise. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He inherited the family business which he has now maintained for 11 years.

Motivation: Someone believes him a fraud; and he seems to be bored by most things

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Enemies, Job. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Kody Charlton, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 6 (-2)10 (+0)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 8
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: Brown-green garnet (90 gp). Brown-green garnet (90 gp). Tiger eye turquoise (8 gp). Deep green spinel (90 gp).


Social Check DCs


Ralf Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his white robe and has his rapier always slung over his shoulder. His tied-back hair is brown. He has blue eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by giants. Ralf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Someone believes him a fraud; and his religion dominates his actions

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Mentor, Religious, Enemies. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ralf Willoughby, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 5 (-3)9 (-1) 12 (+1)14 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 200 gp.


Social Check DCs


Balimaar Hale, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He has no hair. He has a dull look in his brown eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast plains. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Sabotage a competitor; and to clean up the streets

Flaws: Ugly. Bonds: Poor, Job, Religious, Nature, Guardian. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Balimaar Hale, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs

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