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NPC Generator

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Advanced [show]


Kody Clive, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. He wears a deerstalker hat to cover his moderate length blonde hair. His gray eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: A need for knowledge about a nearby landmark; and he is greedy

Flaws: Depressed, Shy. Bonds: Slave, Adventurer, Job, Rich. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Kody Clive, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. Blue quartz (14 gp). Malachite (14 gp). Rich purple corundum (700 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Clive, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears rags and sports a simple walking cane. His long brown hair reaches down to his waist. His thin eyebrows rest above his beady green eyes.

Personality: He is almost excessively polite to everyone, even when angry. He also is a firm believer in the manly ideal.

History: From birth he was tutored by a cruel and relentless mentor. Like his father and his sister before him, after school he went straight into learning to become a Bounty Hunter. He has set out to sabotage the competition.

Motivation: Expand his business.

Flaws: Ugly, Shy, Impulsive. Bonds: Poor, Mentor, Job. Occupation: Bounty Hunter

Voice: Dutch accent

Attributes [hide]

Ernest Clive, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 13
Languages Common, Abyssal, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin grey vertical stripes and brown pants. He is physically well-built. His blonde hair is still thick. His face is scarred and worn.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Drogo was born in the east. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Drogo Wakefield, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 18 (+4)13 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Coral (120 gp). Jet (120 gp). 1 Smokesticks. 1 Smokesticks.


Social Check DCs


Gilbert Breeden, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in a clean green cloak covering his clean studded leather. His white hair is cut short. His gray eyes dart from person to person.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Energy wise he seems alert and responsive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and he loathes his own lifestyle

Ideals: Professionalism. Flaws: Depressed, Disease. Bonds: Attractive, Rich. Occupation: Roofer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gilbert Breeden, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)17 (+3) 13 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Percival Merton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and green, and wears rings and necklaces with large, colorful gems. He carries with him a set of flails, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His black hair has been sun bleached extensively. His ears are large.

Personality: He has always had a great fascination with Human culture. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Percival was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered music. He has built up a small fortune and can afford his own way.

Motivation: Human compassion; and an old rival family wants him found

Ideals: Fighting, Artistic. Flaws: Ugly, Racist. Bonds: Rich, Family. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Percival Merton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)12 (+1) 8 (-1)8 (-1)
Skills Arcana +3, Stealth +5
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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