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NPC Generator

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Advanced [show]


Miles Merton, Male Human [Permalink]

Personal [hide]

Description: This western man dresses well, typically a more casual-formal manner. His clothes are grease stained in places. His tied-back hair is red. His brown eyes dart from person to person.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with a lost civilization.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the east was not economically sound they moved to his current location. Recently he has begun working with bootleggers and crooks.

Motivation: He's looking for his big break.

Bonds: Attractive, Poor, Immigrant, Criminal record, Adventurer. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Miles Merton, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)10 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Aldous Harlan, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. He has a very tight haircut. His eyes are a pleasant green.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a very good compulsive liar and kleptomaniac.

History: A powerful wizard made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Flaws: Emotional. Bonds: Attractive, Criminal record, Mentor, Religious. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Aldous Harlan, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 3100 sp.


Social Check DCs


Percival Axton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His hair is white and very short. His eyes are a pleasant gray.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: He was raised in a white middle class family as the only child. When Percival reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and he seems to be bored by most things

Flaws: Insane, Mundane, Shy, Impulsive. Bonds: Military. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Percival Axton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 19000 cp. Fiery yellow corundum (600 gp). Freshwater pearl (11 gp). Moss agate (11 gp).


Social Check DCs


Randal Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple white robe with black stripes complete with hood. He is muscular with a powerful set of arms. His silver hair is singed and shortened. His thin eyebrows rest above his beady green eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Randal was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Map Maker.

Ideals: Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Weaver

Voice: Middle-eastern accent

Attributes [hide]

Randal Thackeray, Male Human Fighter 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +0 / 2d4-3, Grapple +0

Possessions: Red-brown spinel (100 gp). Alexandrite (1200 gp). Hematite (10 gp). Iolite (70 gp).


Social Check DCs


Trym Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, black cloak. His black hair is long and unkept. His brown unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Gifted. Flaws: Ugly, Disease, Antagonistic, Impulsive. Bonds: Job. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Trym Kinsley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)8 (-1) 14 (+2)7 (-2)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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