Hunter Westbrook, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his gray eyes.
Personality: He is happy with his job as a Carpenter. He turns his eye from what people do, preferring to live and let live. A true patriot, Hunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Hunter was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.
Motivation: His relatives are trying to arrange a marriage; and balancing his hectic life and new carpenter responsibilities is difficult
Flaws: Addict. Bonds: Attractive, Job, Military, Rich, Family. Occupation: Carpenter
Voice: Booming voice
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: Sardonyx (60 gp). Coral (120 gp). 1 Minor magic item.
Charles Richie, Male Human [Permalink]
Personal [hide]
Description: This northern man tends to wear a large tan jacket. His clothes are grease stained in places. His auburn hair is knotted and matted. His hazel eyes are slightly larger than normal.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: The child of northern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now travels the world, in search of power and loot.
Motivation: His relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark
Ideals: Optimist. Bonds: Poor, Immigrant, Family, Attractive, Adventurer. Occupation: Butcher
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 1 Climber’s kit.
Cory Willoughby, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large yellow jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his auburn hair down. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.
History: Cory was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. By chance he met his sister recently and the two have been together since.
Motivation: He feels threatened by others; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Insane, Fearful. Bonds: Job, Family. Occupation: Weaver
Voice: American accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1900 sp.
Dustin Riley, Male Human [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it, and sports empty pouches on his belt. His black hair is matted, messy, and big. His eyes are a pleasant hazel.
Personality: His tongue was cut out and he uses sign language. He has all his life been fascinated with painting.
History: He was raised in a island tribe. Cursed with vampirism at a very young age, Dustin has worked very hard to control his curse. By chance he met his brother recently and the two have been together since.
Motivation: To reunite with his absent father; and marry his brother to traveling adventurers
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Nature, Family. Occupation: Ruler
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Darkwood Buckler.
Cory Hampton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is wearing a long, yellow cloak. With bright golden hair and a scraggly beard. His violet eyes lackadaisically let the world flow into them.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born to a Guard, his father struggled to pay the bills. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Knight, and he later adopted a second son.
Motivation: To protect his home; and he is a bit of a kleptomaniac
Ideals: Philantrophist. Bonds: Criminal record, Poor, Family, Guardian. Occupation: Knight
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 12000 sp. 1 Half-Plate. 1 Half-Plate.
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