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NPC Generator

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Advanced [show]


Ralf Law, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has shaved his head bald. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Gifted. Flaws: Insomniac, Antagonistic, Hedonist. Bonds: Poor. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Ralf Law, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 13
Languages Common, Auran, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 29000 sp. Alexandrite (700 gp). Chrysoberyl (80 gp). Zircon (60 gp).


Social Check DCs


Guy Ryland, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has no hair. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He has all his life been fascinated with singing.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He moved from fad to fad and when he turned 15 he discovered singing. Days after completing his studies, news broke out that his hometown was attacked by drow. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Someone believes him a fraud; and revenge

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Guy Ryland, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 8 (-1)11 (+0)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Terran, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anselm Barclay, Male Human [Permalink]

Personal [hide]

Description: An older man who is typically in his Bellfounder uniform, he is not a threatening figure. His long brown hair is drawn into a two foot long braid. He has violet eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Anselm is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the south, but his parents moved at a very young age to the north. He dropped out of school to support his sick father, and resented it. He tends to his Bellfounder job now, and dutifully fulfills any obligations he has.

Motivation: Marry his brother to traveling adventurers; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: Selfish. Bonds: Job, Family, Immigrant. Occupation: Bellfounder

Voice: Excited and jittery

Attributes [hide]

Anselm Barclay, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)4 (-3) 12 (+1)12 (+1)
Skills Investigation -1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Geoffrey Blakeley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a bastard sword. His golden hair is lengthy and is close to two feet long. His eyes are a pleasant brown.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.

History: He was born in the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has recently gotten a pet goose that steals things from people.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Joker. Bonds: Attractive, Adventurer, Immigrant, Criminal record. Occupation: Farmer

Voice: Smoker's lung

Attributes [hide]

Geoffrey Blakeley, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)7 (-2) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Guy Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin violet vertical stripes and white pants. He carries with him a set of greatswords on his belt, each one with a amber on the hilt. His blonde hair is braided into rings. His eyes are likewise hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Guy took refuge in the ruined castle and found the beat up greatsword and armor he uses now. Days after completing his studies, news broke out that his hometown was attacked by drow. Guy was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He wants revenge against drow.

Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Enemies, Nature. Occupation: Soapmaker

Voice: Irish accent

Attributes [hide]

Guy Allerton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)13 (+1) 8 (-1)8 (-1)
Skills Animal Handling +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs

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