Bertram Tinley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Priest. He wears a small hat to hide his balding. He has blue eyes and a yellow hat with a green feather.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a small toy that he constantly fidgets with.
History: Bertram was born the youngest of three triplets. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Priest for the past few years.
Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and wants to open a new tavern
Flaws: Depressed, Addict. Bonds: Job, Family, Rich. Occupation: Priest
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Half-Plate.
Gomory Payton, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a grey vest and prefers red and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is greasy and uncared for. His thin eyebrows rest above his beady brown eyes.
Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.
Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult.
Ideals: Professionalism, Philantrophist. Flaws: Ugly. Bonds: Job, Military. Occupation: Cartwright
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Goblin, Halfling, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 9000 sp. Black pearl (1200 gp). Deep blue spinel (1200 gp). 1 Minor magic item.
Tim Blankley, Male Human [Permalink]
Personal [hide]
Description: This man usually wears his blue robe and has his crossbow always slung over his shoulder. He is muscular with a powerful set of arms. His white hair is greasy and uncared for. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He enjoys reading and quiet.
History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered writing. He became a Map Maker soon after.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Logical, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Map Maker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 600 sp.
Patrick Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tan shirt with thin black vertical stripes and blue pants. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: When he was but 7 years old his parents immigrated from the north. Over the years he perfected his riding and shooting skills. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly. Bonds: Family, Immigrant, Nature. Occupation: Fisher
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 10 pp. 1 Masterwork Artisan’s tools. 1 Simple lock. 1 Simple lock.
Rolf Carlton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He is generally shirtless and showing off his tattooed chest. His hair is brown, silky, and of moderate length. He has gray eyes and a black hat with a red feather.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted necromantic powers by his dying sister.
Motivation: He's attracted to the PC; and he has money and likes to spend it
Ideals: Optimist, Gifted. Bonds: Attractive, In love, Rich, Has a crush. Occupation: Detective
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 3 Smokesticks.
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Their contribution stands as a beacon of hope for all adventurers!
