Manfred Heiser, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in brown turtlenecks beneath a green coat with brown slacks, and a wedding ring on his left hand. His blonde hair is long and unkept. His fierce amber eyes like to dwell on things.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Ugly. Bonds: In love, Has a crush, Adventurer. Occupation: Actor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Red-brown spinel (80 gp). Sard (50 gp). Moonstone (50 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield.
Wymar Hallewell, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his auburn hair well, parting it to the left. His violet eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Apothecary they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.
Motivation: Expand his business; and regain custody of his son
Flaws: Impulsive, Shy. Bonds: Rich, Nature, Family, Job. Occupation: Blacksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 17 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Terran, Undercommon, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.
Richard Harper, Male Human [Permalink]
Personal [hide]
Description: A 6'0" southern man, he wears a brown vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is still thick. He has violet eyes and a brown hat with a blue feather.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Philantrophist, Artistic. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Shoemaker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. 3 Smokesticks.
Everard Peyton, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, black, dusty cloak. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He enjoys reading and quiet.
History: Everard was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered south to less war torn lands. He left for the south, certain he would find work there.
Motivation: To share knowledge with the world; and a rival would like him out of the picture
Ideals: Logical. Flaws: PTSD. Bonds: Job, Immigrant, Criminal record. Occupation: Dyer
Voice: Stutters
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4
Possessions: Black pearl (600 gp). Red spinel (160 gp). Azurite (8 gp). Black pearl (600 gp).
Clerebold Holton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his auburn hair down. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: Stoic and calm, he prefers to meditate than take action. He takes great joy in being the best Cartwright in town.
History: Born to a pair of adventurers, Clerebold grew up listening to his father's many stories. He worked as a nervous Cartwright and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Cartwright
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: White pearl (40 gp). Golden pearl (40 gp). Rhodochrosite (6 gp). Tiger eye turquoise (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!
