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NPC Generator

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Advanced [show]


Heward Gracey, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black costume with the symbols of strength on his torso. His hair is black, silky, and of moderate length. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He is a great chef.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered poetry. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is content.

Ideals: Gifted, Artistic. Flaws: Mundane. Bonds: Attractive, Has a crush. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

Heward Gracey, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 10 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


William Gentry, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. He keeps his blonde hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Has a crush, Immigrant. Occupation: Farmer

Voice: Shortens vowels

Attributes [hide]

William Gentry, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 13 (+1)6 (-2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Chrysoberyl (120 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp).


Social Check DCs


Balimaar Compton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his red hair up. He has green eyes and a violet hat with a green feather.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Bellfounder business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted from career to career and currently works as a Bellfounder.

Motivation: He is currently in port desperately looking for someone to get him out; and regain custody of his son

Ideals: Logical. Flaws: Racist. Bonds: Job, Family, Slave. Occupation: Bellfounder

Voice: Smoker's lung

Attributes [hide]

Balimaar Compton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)17 (+3) 16 (+3)13 (+1)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common, Ignan, Terran, Orc
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 17000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Balimaar Lindsey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a brown collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a rapier. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are slightly larger than normal.

Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Balimaar was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Fearful. Bonds: Family, Job. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Balimaar Lindsey, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 800 sp.


Social Check DCs


Anselm Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. His red hair is drawn into a tight pony tail with a rose scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A true patriot, Anselm would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Sold as a small child to a necromancer, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He is a bit of a kleptomaniac; and seeks redemption

Bonds: Adventurer, Military, Mentor, Slave, Criminal record. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Anselm Winchester, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)15 (+2) 14 (+2)6 (-2)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Red garnet (120 gp). Black pearl (1100 gp). Eye agate (6 gp). 1 Darkwood Shield. 1 Darkwood Shield. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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