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NPC Generator

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Advanced [show]


Raymond Windsor, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a black armored body suit, with a simple brown line shooting up and back down. He has a hunchback. His long brown hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Criminal record. Occupation: Sculptor

Voice: Sounds elderly

Attributes [hide]

Raymond Windsor, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 12 (+1)15 (+2)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Justin Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy blue suit. He has a moderate pudge and is not very fit. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are green.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is harsh and unforgiving.

History: He is the product a well kept family trust fund and as such has never really known need. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Retire the richest man in the south; and he's repulsed by the pc

Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Carter

Voice: American accent

Attributes [hide]

Justin Quinton, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)9 (-1) 15 (+2)16 (+3)
Skills Acrobatics +4, Deception +6
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6

Possessions: 300 gp. Brass mug with jade inlays (400 gp). A necklace of small pink pearls (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp).


Social Check DCs


Gerard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He is wearing a long, white, dusty cloak. He has a hunchback. With a patchy brown beard and wild brown hair. He has green eyes and a white hat with a brown feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has worked as a Assassin like his mother before him.

Motivation: Expand his business; and money/treasure

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Immigrant, Family, Rich. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Beckwith, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Anthony Darby, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey costume with the symbols of death on his torso. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His long golden hair reaches down to his waist. His blue eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a plains tribe. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: He has money and likes to spend it.

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Anthony Darby, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Tim Marston, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is generally well dressed albeit a few years behind the times, and a wedding ring on his right hand. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Tim was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has dedicated himself to building a better kind of golem.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist. Bonds: Attractive, In love, Poor, Adventurer. Occupation: Shipwright

Voice: Nasally tone

Attributes [hide]

Tim Marston, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 9 (-1)14 (+2)
Skills Acrobatics +4, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 6000 cp.


Social Check DCs

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