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Advanced [show]


Drogo Oakes, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a yellow suit, blue shirt, and brown tie. He has a moderate pudge and is not very fit. His top hat is riddled with cuts and holes. His violet unseeing eyes seem to look past you.

Personality: He is fixated on the number 64. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother had invested heavily in several trade routes and wanted him to inherit them. During his travels, Drogo and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Drogo discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Drogo fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is greedy; and he desires power and/or immortality

Flaws: Ugly, Disease, Insane. Bonds: Adventurer, Rich. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Drogo Oakes, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Infernal, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp.


Social Check DCs


Shane Emsworth, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair and beard is wavy and long. This violet eyed northerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a very good compulsive liar and kleptomaniac.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Shane was born on a far northern desert where he grew up under the tutelage of his mother, an expert Painter. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Fighting. Bonds: Criminal record, Religious, Immigrant. Occupation: Painter

Voice: Farmer accent

Attributes [hide]

Shane Emsworth, Male Human Fighter 3
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 13 (+1)17 (+3)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Celestial, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp).


Social Check DCs


Hunter Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep tan leather and dull grey iron scale mail. His tied-back hair is auburn. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered singing. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Joker, Artistic. Bonds: In love, Rich. Occupation: Body Guard

Voice: High pitched, excited

Attributes [hide]

Hunter Bentley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hunter Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and blonde. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Hunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. He has never given up on his singing dream.

Motivation: He seems to be bored by most things; and he is content

Ideals: Artistic. Flaws: Addict, Antagonistic, Mundane. Bonds: Rich. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Hunter Whitby, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)12 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Sleight of Hand +0
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Guy Bentley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears professional attire. He keeps his long chestnut hair kept up in a rat tail. He has gray eyes and a brown hat with a grey feather.

Personality: He is extraordinarily eccentric. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Attractive, Military. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Guy Bentley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs

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