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NPC Generator

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Advanced [show]


Thomas Hastings, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in earthy colors with a red and white handkerchief worn on his left side. He is tall, broad shouldered and powerfully built. His golden hair is drawn into a tight pony tail with a rose scrunchie. He wears an eyepatch.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born several months after his mother was called into army service. After coming to the age of reason, Thomas took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To protect his home; and he's looking for his big break

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Adventurer, Military, Guardian. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Thomas Hastings, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)4 (-3) 10 (+0)16 (+3)
Skills Intimidation +5, Religion -1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 9000 cp.


Social Check DCs


Peter Alton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright pastel and tan, and wears rings and necklaces with large, colorful gems. His silver hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He will rave to anyone who will listen. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered painting. He has drifted from career to career and currently works as a Farmer.

Motivation: To be a Sellsword again; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Ugly, Insane, Impulsive. Bonds: Rich, Job. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Peter Alton, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)7 (-2) 12 (+1)9 (-1)
Skills Animal Handling +3, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gomory Clare, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Bather. He sports a flattop hair cut. His ears are large.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His job bores him to no end. He has decided to make it more interesting.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Gomory was born on a far southern plains where he grew up under the tutelage of his mother, an expert Bather. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly. Bonds: Immigrant, Adventurer, Criminal record, Religious. Occupation: Bather

Voice: Sounds elderly

Attributes [hide]

Gomory Clare, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 10 (+0)17 (+3)
Skills Acrobatics +2, Animal Handling +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 10000 cp. 1 Half-Plate. 1 Breastplate. 1 Chain shirt.


Social Check DCs


Shane Clare, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black feathered hat and black clothes, and a wedding ring on his left hand. He has moderate length blonde hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is business-like. He takes instructions and follows them to the letter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Shane is combative with any and all who dare try his patience in the slightest.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His religion dominates his actions.

Ideals: Professionalism, Justice. Bonds: In love, Attractive, Religious. Occupation: Weaver

Voice: Low rumbling, strings words together

Attributes [hide]

Shane Clare, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)8 (-1) 12 (+1)15 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trey Benson, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His left leg appears badly burned and disfigured. He sports a long golden beard, and similarly colored long hair. He has a tattooed face.

Personality: He is almost excessively polite to everyone, even when angry. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Shy, Impulsive. Bonds: Adventurer. Occupation: Bricklayer

Voice: German accent

Attributes [hide]

Trey Benson, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)11 (+0) 15 (+2)11 (+0)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Rhodochrosite (11 gp). Sardonyx (50 gp). Iolite (50 gp).


Social Check DCs

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