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Peter Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail. He keeps his red hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the east. He uses divination through singing.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Peter has worked very hard to control his curse. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Pacifist, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Peter Clinton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)13 (+1) 16 (+3)5 (-3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. Blue star sapphire (800 gp).


Social Check DCs


Randal Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his nunchaku. His skin is fair and his fingers are delicate and long. His chestnut hair is heavily combed to the left. His violet unseeing eyes seem to look past you.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.

History: He was born blind and as such lacked many opportunities for work. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: To be a Butcher again.

Ideals: Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Randal Graeme, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)10 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1700 sp. Lapis lazuli (7 gp). Amethyst (50 gp). Chalcedony (60 gp).


Social Check DCs


Heward Prescott, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. With a patchy silver beard and wild silver hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Heward is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the north. His first spouse was a Animal Trainer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and he wants revenge against giants

Bonds: Nature, Family, Immigrant, Rich, Enemies. Occupation: Gardener

Voice: Sensual and smooth

Attributes [hide]

Heward Prescott, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)12 (+1) 15 (+2)6 (-2)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Richard Asheton, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. His silver hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is obsessed with his god.

History: His parents moved while he was still in utero so he is the first generation to be born here. Richard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Many drow want him driven away; and wishes to resurrect an old love

Ideals: Philantrophist. Bonds: Rich, Religious, Immigrant, Enemies, In love. Occupation: Miner

Voice: Ums and uhs a lot

Attributes [hide]

Richard Asheton, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 12000 cp.


Social Check DCs


Cory Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an entirely grey suit with brown socks and a vest with buckled shoes. His hair, while still mostly auburn, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Navigator.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he is content

Ideals: Entrepeneur, Fighting. Flaws: Insane, Mundane. Bonds: Job. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Cory Berkeley, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 9 (-1)16 (+3)
Skills Intimidation +5, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. Alexandrite (800 gp). Jade (50 gp). 1 Spyglass.


Social Check DCs

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