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Advanced [show]


Wymar Shipley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His blonde hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He feels the way he acts is they only way to get by in the world; and regain custody of his son

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Enemies, Family. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Wymar Shipley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)17 (+3) 7 (-2)7 (-2)
Skills Arcana +5, Survival +0
Senses Passive Perception 8
Languages Common, Auran, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Chain shirt. 1 Chain shirt.


Social Check DCs


Wymar Livingstone, Male Human [Permalink]

Personal [hide]

Description: This man wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He is muscular with a powerful set of arms. His hair, while still mostly brown, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Stoic and calm, he prefers to meditate than take action. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gifted from a young age, Wymar studied abroad. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he wants revenge against illithids

Ideals: Disciplined, Gifted. Bonds: Attractive, Adventurer, Enemies. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Wymar Livingstone, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)18 (+4) 9 (-1)15 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 9
Languages Common, Abyssal, Aquan, Gnoll, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 33000 sp.


Social Check DCs


Tim Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of pickaxes on his belt, each one with a amber on the hilt. His white hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He doesn't get along with people that don't share his tastes; and to get a good night's sleep

Ideals: Fighting, Impeccable. Flaws: Insomniac, Ugly. Bonds: Poor. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tim Hadleigh, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)15 (+2) 9 (-1)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp. 1 Good lock.


Social Check DCs


Charles Clare, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft yellow waves gently in the breeze. His silver hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He does not trust anyone and sleeps with one eye open.

History: He served in the navy to pay for his family's outstanding loans. In his 10th year, his parents were killed by a dire rats raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: A deep hatred of dire rats.

Flaws: Insomniac. Bonds: Rich, Attractive, Military, Enemies. Occupation: Shipwright

Voice: growls and snarls, animalistic

Attributes [hide]

Charles Clare, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Arnold Lindsay, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He is wearing a long, tan, dusty cloak. He wears a feathered hat to cover his moderate length red hair. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.

History: Born in the east to a Engraver, Arnold learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has a rivalry with the Church that dominates his actions; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Bonds: Attractive, Job, Criminal record, Religious. Occupation: Engraver

Voice: Eastern European accent

Attributes [hide]

Arnold Lindsay, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 7 (-2)16 (+3) 15 (+2)14 (+2)
Skills Medicine +4, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Auran, Elven
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 15000 sp. 1 Banded mail. 1 Chain shirt. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs

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