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Advanced [show]


William Wellington, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a blue poncho over his likewise colored trousers and shirt. His brown hair is drawn into a tight pony tail with a rose scrunchie. His gray unseeing eyes seem to look past you.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage

Flaws: Disease, Racist. Bonds: Family, Adventurer. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

William Wellington, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Athletics +2, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Adelard Northcott, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Healer

Voice: Sighs a lot, exhausted

Attributes [hide]

Adelard Northcott, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 5 (-3)12 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 800 sp. Hematite (11 gp). Zircon (50 gp).


Social Check DCs


Shane Kendall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely tan suit with blue socks and a vest with buckled shoes. His brown hair is knotted and matted. His blue eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: Shane was born with his mother's beautiful face. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Gifted. Flaws: Insane, Fearful. Bonds: Immigrant, Attractive. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Shane Kendall, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)9 (-1) 8 (-1)13 (+1)
Skills Athletics +0, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Emerald (400 gp). Aquamarine (1000 gp). Rock crystal (30 gp). Hematite (11 gp).


Social Check DCs


Kyle Stanford, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His black hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with a spirit at a very young age, Kyle has worked very hard to control his curse. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and to reunite with his old friends

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Kyle Stanford, Male Human Fighter 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)16 (+3) 9 (-1)13 (+1)
Skills Deception +4, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 300 gp. Deep blue spinel (300 gp). 1 Minor magic item.


Social Check DCs


Arnold Watson, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. His golden hair is still thick. He is baby faced.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Arnold was born in the north. At a young age he loved to build and create. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Arnold Watson, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs

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