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NPC Generator

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Advanced [show]


Gerard Kimberly, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. He has done his best to style his white hair to look like a famous performer. He has several tiny opal earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has all his life been fascinated with painting.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted from career to career and currently works as a Seamstress.

Motivation: He seems to be bored by most things; and sabotage a competitor

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Rich, Job, Enemies. Occupation: Seamstress

Voice: Nasally tone

Attributes [hide]

Gerard Kimberly, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 17 (+3)11 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Chrysoberyl (110 gp). Zircon (80 gp).


Social Check DCs


Adam Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is physically well-built. His hair is greying and his face has many wrinkles. His eyes are blue and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: When he was but 6 years old his parents immigrated from the south. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and retire the richest man in the south

Ideals: Gifted, Entrepeneur. Bonds: Immigrant, Job, Debt. Occupation: Fletcher

Voice: Boston accent

Attributes [hide]

Adam Fawcett, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 12 (+1)16 (+3)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1300 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Robert Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. His top hat is riddled with cuts and holes. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has all his life been fascinated with painting.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Robert has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and meet up once more with his childhood friend

Ideals: Philantrophist, Artistic. Flaws: Ugly, Disease, Insomniac. Occupation: Unemployed

Voice: High pitched and raspy

Attributes [hide]

Robert Cumberbatch, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp. Sard (80 gp). Golden pearl (40 gp). White pearl (40 gp).


Social Check DCs


Drogo Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Glassblower. He has a penchant for wearing a ring with an oversized ruby on his right hand. He is bald on top and has large white tufts of hair around his ears. His violet eyes peer out from beneath his top white hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the west to a Glassblower, Drogo learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He has worked as a Glassblower like his father before him.

Motivation: To be a Cartwright again.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Job, Nature. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Drogo Tewksbury, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Silver chalice with lapis lazuli gems (170 gp). Fire opal pendant on a fine gold chain (1100 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). 1 Minor magic item.


Social Check DCs


Alex Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: Born to a Architect, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insomniac, Insane. Bonds: Attractive, Military, Poor. Occupation: Merchant

Voice: Sighs a lot, exhausted

Attributes [hide]

Alex Staurheim, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Tiger eye turquoise (5 gp). Fiery yellow corundum (700 gp). 1 Hourglass.


Social Check DCs

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