Theodoric Alston, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Server, and carries flails. He wears his auburn hair up in a very large beehive style do. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: Abrasive and pushy, he has a hard time making friends. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Theodoric was raised in a hard working conservative environment. He worked as a nervous Server and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Balancing his hectic life and new Server responsibilities is difficult.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Server
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp. Silver pearl (50 gp). Peridot (80 gp).
Geoffrey Gresham, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses well, wearing blue shirts, loose pants, and blazers most of the time, and a wedding ring on his left hand. His hair is greying and his face has many wrinkles. His amber unseeing eyes seem to look past you.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Geoffrey was born with his father's beautiful face. Cursed with vampirism at a very young age, Geoffrey has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Flaws: Disease, Cynical, Impulsive. Bonds: Attractive, In love. Occupation: Slave Trader
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 11000 cp. 1 Banded mail. 1 Masterwork studded leather. 1 Half-Plate.
Theobald Marleigh, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He usually wears his black robe and has his falchion always slung over his shoulder. He is an epitome of beauty. He sports a long chestnut beard, and similarly colored long hair. He is baby faced.
Personality: He is calm most of the time but flees social interaction. He is able to make almost anything out of random pieces of junk.
History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Attractive, Rich. Occupation: Glassblower
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (110 gp).
Gunter Westbrook, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is dressed in earthy colors with a brown and pastel handkerchief worn on his right side. His chestnut hair is greasy and uncared for. His eyes are gray.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born a particularly ugly child, much to the horror of his parents. His father was a soldier and died while he was still young. Gunter was left his father's suit of armor and trained in its use and care. Being a Herbalist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Gifted, Athletic. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
Possessions: 100 gp. Freshwater pearl (14 gp). Golden pearl (70 gp). Rhodochrosite (14 gp).
Don Huxley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears clothing that is held on in multiple layers but all of it is in poor condition. His red hair is cut short with large spiked bangs in the front. His eyes are likewise green. His teeth are white and perfect.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is able to make almost anything out of random pieces of junk.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted druidic powers by his dying brother.
Motivation: He loathes his own lifestyle; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Attractive. Occupation: Marshal
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
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