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Advanced [show]


Cory Landon, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. Beneath his clothing is a huge mess of scar tissue. He has a long white beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Cory embodies much of what other species detest in the Humans. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born at the edge of vast island. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cory. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's repulsed by the PC; and seeks redemption

Flaws: Insane, Antagonistic. Bonds: Slave, Criminal record, Nature. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Cory Landon, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)8 (-1) 12 (+1)14 (+2)
Skills Acrobatics +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anthony Bradley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His brown hair is cut short with large spiked bangs in the front. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Anthony and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Anthony discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Anthony fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Anthony Bradley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)16 (+3) 8 (-1)12 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Aquan, Celestial, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Patrick Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He plays an instrument quite well.

History: Born to a pair of adventurers, Patrick grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by goblins. Patrick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Artistic. Bonds: Attractive, Family, Adventurer, Enemies. Occupation: Doctor

Voice: German accent

Attributes [hide]

Patrick Eastaughffe, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. Golden pearl (40 gp). Deep green spinel (40 gp).


Social Check DCs


Peter Brownrigg, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky pastel painted plate armor. He has a very tight haircut. His half smiles and brown eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is able to fit into much smaller and tighter spaces than normal.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Dyer and found it very stressful. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor

Ideals: Impeccable, Gifted, Entrepeneur. Bonds: Attractive, Job. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Peter Brownrigg, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Reynard Cotton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, brown, dusty cloak. His hair is brown and curly. His brown eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a criminal king-pin and mafia family Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Passionate. Flaws: Shy. Bonds: Criminal record, Adventurer. Occupation: Banker

Voice: Aggressive tone

Attributes [hide]

Reynard Cotton, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 14 (+2)9 (-1) 11 (+0)16 (+3)
Skills Deception +5, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged -1 / 1d10-3, Grapple +4

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs

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