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NPC Generator

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Advanced [show]


Heward Garfield, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is long and unkept. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Heward's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Barrister, but he was a colossal failure. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Impeccable, Gifted. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Heward Garfield, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)8 (-1) 13 (+1)9 (-1)
Skills Arcana +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ernest Huxley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a green shirt with thin grey vertical stripes and blue pants. His auburn hair is knotted and matted. His violet eyes are passionate and lively.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Rich, Religious. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Ernest Huxley, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Aquamarine (700 gp). Rich purple corundum (1100 gp). Deep green spinel (110 gp). White pearl (110 gp). 1 Minor magic item.


Social Check DCs


Adam Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat. He is bristling with hidden weapons, mostly falchions and warhammers. His hair is red and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Human culture. He invites people to come help in his community garden.

History: He was born in the west. In his 17th year, his parents were killed by a gnolls raid, leaving Adam alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He has comitted a past crime that haunts him to this day; and revenge

Ideals: Philantrophist. Flaws: Racist. Bonds: Criminal record, Immigrant, Enemies. Occupation: Shoemaker

Voice: Spanish accent

Attributes [hide]

Adam Mitchell, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)12 (+1) 13 (+1)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Simon Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. His long red hair is drawn into a two foot long braid. His fierce blue eyes like to dwell on things.

Personality: He is witty, but his monotone delivery comes off as unnerving He enjoys reading and quiet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Simon reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: To reunite with his absent mother; and to unite with his brother

Ideals: Joker, Logical. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Simon Adley, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)15 (+2) 14 (+2)11 (+0)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


John Elton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He is fixated on the number 2. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: John was born the youngest of three triplets. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and to unite with his sister

Flaws: Ugly, Insane. Bonds: Adventurer, Family. Occupation: Barkeep

Voice: Eastern European accent

Attributes [hide]

John Elton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs

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