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NPC Generator

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Advanced [show]


Trym Axton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, constantly wearing a tan suit, pastel shirt, and violet tie. He is an epitome of beauty. His tied-back hair is golden. His blue eyes lackadaisically let the world flow into them.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and to be a butcher again

Flaws: Hedonist. Bonds: Attractive, Guardian, Poor, Job. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Trym Axton, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Alexandrite (300 gp).


Social Check DCs


Drogo Alston, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears green leather gloves, a green jacket, and tight pants, and is pretty ugly. He has done his best to style his blonde hair to look like a famous performer. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born at the edge of vast desert. He went to a religious school and was inspired by the priests there in charitable deeds. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Nature, Religious. Occupation: Ruler

Voice: Booming voice

Attributes [hide]

Drogo Alston, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills Performance +4, Stealth +3
Senses Passive Perception 12
Languages Common, Aquan, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Geoffrey Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a violet scarf. He is bristling with hidden weapons, mostly sickles and rapiers. He has a brown handlebar mustache and slicked back brown hair. He wears a mask on his face.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a font of random trivia from the lore and stories he has discovered

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Logical, Entrepeneur, Fighting. Bonds: Criminal record, Attractive. Occupation: Mason

Voice: Raspy

Attributes [hide]

Geoffrey Ansley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 22000 sp. Iolite (80 gp). Hematite (13 gp).


Social Check DCs


Henry Copeland, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is heavily combed to the right. His gray unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was a soldier and died while he was still young. Henry was left his father's suit of armor and trained in its use and care. He has never given up on his poetry dream.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Disease, Fearful. Bonds: Religious, Military, Adventurer. Occupation: Banker

Voice: Scandinavian accent

Attributes [hide]

Henry Copeland, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 17 (+3)6 (-2)
Skills Intimidation +0, Nature +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Reynard Gracey, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His hair is always cut to a buzz. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Reynard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants a kiss; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Poor, Adventurer, Has a crush. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Reynard Gracey, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 4 (-3)13 (+1)
Skills Investigation +3, Survival -1
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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