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NPC Generator

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Advanced [show]


Adelard Gentry, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a small hat to hide his balding. This brown eyed southerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is an amazing painter.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He ran away from his former home and has been making his living as a Marshal for the past few years.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic, Gifted. Bonds: Job. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Adelard Gentry, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)10 (+0) 7 (-2)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Hunter Abram, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a pastel armored body suit, with a simple black line shooting up and back down. His black hair is styled in orderly dreadlocks. His eyes are a pleasant blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His religion dominates his actions.

Ideals: Athletic. Flaws: Selfish. Bonds: Rich, Religious. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Hunter Abram, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Auran, Terran, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 90 pp. 1 Breastplate.


Social Check DCs


Reynard Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His auburn hair is styled in orderly dreadlocks. His hazel eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He is a Succubi in disguise. Reynard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has never given up on his writing dream.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Artistic. Bonds: Attractive, Religious, In love, Adventurer. Occupation: Crown-heir

Voice: Laughs frequently while speaking

Attributes [hide]

Reynard Livingstone, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)17 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Performance +3
Senses Passive Perception 10
Languages Common, Aquan, Infernal, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2200 sp. Golden yellow topaz (500 gp). Fire opal (600 gp).


Social Check DCs


Gomory Marley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is constantly adorned with expensive silk clothing, often dyed in bright green and yellow, and wears rings and necklaces with large, colorful gems. His whole body is exceptionally muscular. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He uses divination through singing.

History: He got into the Spy business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Expand his business; and money/treasure

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Rich, Immigrant, Job. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Gomory Marley, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)10 (+0) 13 (+1)16 (+3)
Skills Deception +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Ernest Brandon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man typically wears a sleeveless long coat of deep pastel leather and dull blue iron scale mail, and a wedding ring on his left hand. His red hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes peer out from beneath his top pastel hat.

Personality: Confrontational and typically high on some drug or another. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Addict, Secretive. Bonds: In love, Military, Job. Occupation: Animal Trainer

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Brandon, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)11 (+0) 8 (-1)15 (+2)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Black opal (700 gp). Red garnet (70 gp). Malachite (9 gp). 1 Minor magic item.


Social Check DCs

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