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Advanced [show]


Cory Thornton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a small hat to hide his balding. He wears large thick round spectacles.

Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cory is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Cory was left his father's suit of armor and trained in its use and care. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Military. Occupation: Soapmaker

Voice: Cold and demanding tone

Attributes [hide]

Cory Thornton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 10 (+0)11 (+0) 11 (+0)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Thomas Barton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is typically in his Unemployed uniform. He is tall, broad shouldered and powerfully built. His hair is cut close to his head. This violet eyed southerner is not easily forgotten.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His parents moved while he was still in utero so he is the first generation to be born here. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has set out to sabotage the competition.

Motivation: He has decided he is irredeemable.

Ideals: Entrepeneur. Flaws: Emotional. Bonds: Job, Immigrant, Criminal record. Occupation: Unemployed

Voice: Speaks with back of mouth

Attributes [hide]

Thomas Barton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)6 (-2) 10 (+0)17 (+3)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp.


Social Check DCs


Ralf Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His black hair is greasy and uncared for. He has green eyes and a pastel hat with a grey feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Ralf was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: To get a good night's sleep; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Shy, Disease, Insomniac. Bonds: Enemies. Occupation: Banker

Voice: Speaks with a cold

Attributes [hide]

Ralf Winterbourne, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)10 (+0) 13 (+1)15 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Hunter Hampton, Male Human [Permalink]

Personal [hide]

Description: He has a large red mantle and cape that has been intricately interwoven into his brown robe. His skin is fair and his fingers are delicate and long. His brown hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich western family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Logical, Fighting. Bonds: Attractive, Rich. Occupation: Seamstress

Voice: Deep voice with rolling R's

Attributes [hide]

Hunter Hampton, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)11 (+0) 14 (+2)17 (+3)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp. 1 Half-Plate.


Social Check DCs


Hugh Blythe, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears suspenders and grey workpants. His shirt is red, and he wears a heavy grey leather apron most of the time. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. He works hard and plays hard.

History: Hugh was born in the south. At a young age he loved to build and create. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and someone believes him a fraud

Ideals: Persistence. Flaws: Shy, Hedonist, Antagonistic. Bonds: Attractive. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Hugh Blythe, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)11 (+0) 9 (-1)17 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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