Anthony Watson, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright red and brown, and wears rings and necklaces with large, colorful gems. His chestnut hair and beard is wavy and long. He tend to wears goggles to shield his eyes.
Personality: He will rave to anyone who will listen. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Anthony was born with his mother's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his absent mother.
Flaws: Insane. Bonds: Rich, Immigrant, Family, Attractive, Mentor. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2100 sp.
Dustin Perry, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a black coat over a white low-cut shirt, and a deerstalker hat upon his head. His chestnut hair is greasy and uncared for. His eyes, though not visible through his cowl, are amber.
Personality: He is very quiet and rarely speaks above a whisper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: The child of western immigrants he idolized his mother. His first spouse was a Sailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his absent mother.
Flaws: Ugly, Shy. Bonds: In love, Immigrant, Family. Occupation: Seamstress
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp. Onyx (40 gp). Deep green spinel (160 gp). Amethyst (160 gp). Golden pearl (160 gp).
William Moreno, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He dresses well, wearing brown shirts, loose pants, and blazers most of the time. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born several months after his father was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Stableman, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Job, Military. Occupation: Body Guard
Voice: Stutters
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2500 sp. Gold dragon comb with red garnet eye (900 gp). Large well-done wool tapestry (200 gp). Large well-done wool tapestry (200 gp).
Ernest Chester, Male Human [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. His white hair is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He left for the west, certain he would find work there.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Joker. Flaws: Insane, Fearful. Bonds: Attractive, Mentor. Occupation: Scribe
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Undercommon, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 600 gp. Black opal (600 gp). Coral (140 gp). Rich purple corundum (600 gp). 1 Minor magic item.
Adam Fidget, Male Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a red collared shirt and violet pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. His hair is golden and very short. He wears a mask on his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.
History: The child of eastern immigrants he idolized his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Immigrant, Nature. Occupation: Sailor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 14 (+2) | 14 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 1400 sp. Red garnet (150 gp).
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