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Advanced [show]


Robert Prescott, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears baggy black pantaloons and a blue scarf. His hair is long and blonde with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy and tries to find solutions quickly.

History: Born in the south his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Disciplined. Flaws: Lazy. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Robert Prescott, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)15 (+2) 14 (+2)17 (+3)
Skills Medicine +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Goblin, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2300 sp. 1 Masterwork studded leather. 1 Banded mail. 1 Breastplate.


Social Check DCs


Anselm Hale, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly red, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and he is greedy

Flaws: Shy, Addict, Disease. Bonds: Attractive, Nature. Occupation: Healer

Voice: Shortens vowels

Attributes [hide]

Anselm Hale, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)15 (+2) 12 (+1)11 (+0)
Skills Athletics +5, Investigation +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +4

Possessions: 12000 sp. 1 Magnifying glass. 1 Masterwork Artisan’s tools. 1 Masterwork Thieves’ tools. 1 Hourglass.


Social Check DCs


Trey Tindall, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and wants to open a new tavern

Flaws: Mundane. Bonds: Job, Criminal record, Rich, Enemies. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Trey Tindall, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 17 (+3)11 (+0) 9 (-1)11 (+0)
Skills Nature +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. Cloth of gold vestments (80 gp). Gold music box (1000 gp). Jeweled anklet (1000 gp).


Social Check DCs


Simon Clinton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a blue suit. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Simon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Impeccable, Gifted. Bonds: Attractive, Rich. Occupation: Bricklayer

Voice: Strong lisp

Attributes [hide]

Simon Clinton, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)8 (-1) 15 (+2)11 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Gomory Deighton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears light armors faded through time and improper care. His golden hair is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism, Entrepeneur. Flaws: Ugly. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Gomory Deighton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)6 (-2) 15 (+2)10 (+0)
Skills History +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs

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