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NPC Generator

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Advanced [show]


Clerebold Southey, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. He keeps his chestnut hair in a pixie cut. He has several tiny opal earrings on each ear.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great joy in being the best Carter in town.

History: When he was but 3 years old his parents immigrated from the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Carter for hire.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Bonds: Attractive, Rich, Job, Immigrant, Slave. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Clerebold Southey, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 8 (-1)13 (+1) 10 (+0)10 (+0)
Skills Athletics +2, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3

Possessions: 90 pp.


Social Check DCs


Cory Kirby, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is singed and shortened. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Cory embodies much of what other species detest in the Humans. He is afraid of women and trembles around them

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Engraver

Voice: Boston accent

Attributes [hide]

Cory Kirby, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 14 (+2)10 (+0)
Skills Athletics +2, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Deep blue spinel (700 gp).


Social Check DCs


Bertram Browning, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He is an epitome of beauty. He wears his hair in dreadlocks. His half smiles and gray eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted from career to career and currently works as a Bounty Hunter.

Motivation: To reunite with his absent father; and expand his business

Ideals: Joker. Bonds: Attractive, Nature, Job, Family. Occupation: Bounty Hunter

Voice: Prounounces S like Z

Attributes [hide]

Bertram Browning, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Athletics +1, Investigation +5
Senses Passive Perception 10
Languages Common, Auran, Celestial, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 300 gp. 3 Thunderstones.


Social Check DCs


Gunter Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Jeweler work with an outfit from a few towns over. Jeweler work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Persistence, Joker. Flaws: Ugly. Bonds: Religious, Job. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Gunter Gresham, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)9 (-1) 15 (+2)8 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Theodoric Moreno, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears skinny pants and wears a brown and grey robe with the hood down. His hair is red and curly. His eyes are likewise hazel.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Military, Rich. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Theodoric Moreno, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)7 (-2) 9 (-1)10 (+0)
Skills Arcana +0, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs

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