Shane Addington, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers tan and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. His hair, while still mostly blonde, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He acts crazy and hedonistic. He has a minor phobia of water and hates getting wet.
History: He was born to a criminal king-pin and mafia family Like his father and his brother before him, after school he went straight into learning to become a Hunter. He has achieved small success as a Hunter.
Motivation: He'd like to take his coworkers down a peg; and he is a bit of a kleptomaniac
Flaws: Ugly, Hedonist, Fearful. Bonds: Criminal record, Job. Occupation: Hunter
Voice: German accent
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 18 (+4) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Infernal, Celestial, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Lance Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He likes to wear white tank tops with brown pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise hazel.
Personality: Stoic and calm, he prefers to meditate than take action. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). By chance he met his sister recently and the two have been together since.
Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk
Ideals: Disciplined, Artistic. Bonds: Adventurer, Family, Religious. Occupation: Detective
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 11000 sp. 1 Half-Plate.
Adam Winchester, Male Human [Permalink]
Personal [hide]
Description: He wears just a violet suit, and carries scimitars. His red hair is unkempt and raggedy. His face is scarred and worn.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets
Ideals: Fighting, Justice, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Tailor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Gilbert Ramsey, Male Human [Permalink]
Personal [hide]
Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are green and catlike.
Personality: He is fixated on the number 23. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His first spouse was a Detective, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Animal Trainer job and began his own company from there.
Motivation: Money/treasure.
Flaws: Insane. Bonds: Job, Rich, Family. Occupation: Animal Trainer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
Guy Wentworth, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears silk and lounges about seductively. His whole body is exceptionally muscular. His silver hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: Guy is depressed about a lot of things. He tends to be a nihilist. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Guy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Guy. He moves from town to town, unable to find a place to settle.
Motivation: He is a bit of a kleptomaniac.
Flaws: Depressed, Antagonistic. Bonds: Attractive, Immigrant, Criminal record. Occupation: Ploughman
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +6
Possessions: 8000 cp.
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