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Advanced [show]


Shane Barney, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. With a patchy brown beard and wild brown hair. He wears large thick round spectacles.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Mason, but he was a colossal failure. He then took over the family business and is one of the better Jeweler for hire.

Motivation: He loathes his own lifestyle; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Enemies, Job. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Shane Barney, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)10 (+0) 13 (+1)13 (+1)
Skills Nature +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Violet garnet (800 gp). Black pearl (800 gp). Smoky quartz (50 gp). 1 Minor magic item.


Social Check DCs


Ernest Shelley, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light black in addition to tight pants. He has a penchant for wearing a ring with an oversized opal on his right hand. He has a very tight haircut. He has several tiny opal earrings on each ear.

Personality: Ernest wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Ernest was born in the north. At a young age he loved to build and create. He worked as a nervous Navigator and found it very stressful. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: He is terrified, and will act out of fear; and expand his business

Ideals: Disciplined, Persistence. Flaws: Impulsive, Fearful. Bonds: Rich, Job. Occupation: Navigator

Voice: Breathy voice

Attributes [hide]

Ernest Shelley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Smokesticks.


Social Check DCs


Frederick Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a worn and beaten armor. He wears his silver hair up. His amber eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is harsh and unforgiving.

History: He was born in the east, but his parents moved at a very young age to the west. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Rich. Occupation: Slave Trader

Voice: Sleepy voice

Attributes [hide]

Frederick Trollope, Male Human Fighter 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)9 (-1) 9 (-1)14 (+2)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears a black collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. He has no hair. He has several tiny sapphire earrings on each ear.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. A true patriot, Trym would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Trym was left his father's suit of armor and trained in its use and care. He has never given up on his painting dream.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Rich, Military. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Trym Stanton, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: Red garnet (50 gp). Malachite (13 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Justin Walcott, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Assassin. He wears his brown hair up. His green unseeing eyes seem to look past you.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. A true patriot, Justin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Regain custody of his daughter; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Disease. Bonds: Job, Military, Adventurer, Family. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Justin Walcott, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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