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NPC Generator

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Advanced [show]


Dustin Denholm, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a red tunic with green highlights, and long grey pants that bunch up around his shoes. His chestnut hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is irascible and easily irritated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his father's forge. He has worked as a Fortune-teller like his father before him.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Mentor, Military, Job. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Dustin Denholm, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Adelard Burton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses like a well dressed Navigator does. His blonde hair is cut short with large spiked bangs in the front. His eyes are likewise amber.

Personality: His tongue was cut out and he uses sign language. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Further expansion of business.

Flaws: Disease, PTSD, Mundane. Bonds: Job, Religious. Occupation: Navigator

Voice: Middle-eastern accent

Attributes [hide]

Adelard Burton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)16 (+3) 16 (+3)14 (+2)
Skills Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Trey Mori, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. His hair is short and black. This green eyed southerner is not easily forgotten.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was raised in a white middle class family as the only child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: Money/treasure; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Greedy, Mundane. Bonds: Family, Rich. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Trey Mori, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Stealth +4
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Gerard Spaulding, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a dull look in his hazel eyes.

Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.

History: A powerful slaver made him what he is. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 9 years.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Insomniac. Bonds: Mentor, Job. Occupation: Cartwright

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Spaulding, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp. Alexandrite (800 gp).


Social Check DCs


Cory Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears black leather gloves, a black jacket, and tight pants. His hair, while still mostly black, has prominent grey streaks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Nature. Occupation: Fletcher

Voice: pre-pubescent

Attributes [hide]

Cory Cholmondeley, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 14 (+2)10 (+0) 10 (+0)11 (+0)
Skills Performance +2, Sleight of Hand +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 300 gp. Rock crystal (30 gp). 1 Minor magic item.


Social Check DCs

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