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Advanced [show]


Ernest Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries a battered greatsword and tarnished ceremonial dagger as well. He wears his silver hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Ernest enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting, Entrepeneur. Flaws: Shy, Hedonist. Bonds: Religious. Occupation: Tanner

Voice: Speaks in third person

Attributes [hide]

Ernest Hadleigh, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 8 (-1)10 (+0)
Skills Deception +2, History +5
Senses Passive Perception 9
Languages Common, Draconic, Gnoll, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Odo Moreno, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. His hair, while still mostly golden, has prominent grey streaks. His face is scarred and worn.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He also has developed a complete distrust of the Performer profession.

History: He was born in a small mountains village. He was an apprentice working in his father's forge. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To be a Performer again; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Odo Moreno, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1 Climber’s kit. 1 Silk rope. 1 Magnifying glass.


Social Check DCs


John Wade, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He usually wears his black robe and has his quarterstaff always slung over his shoulder. His long white hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: John was born in the east. At a young age he loved to build and create. He moved out north to avoid the crime he committed. He inherited the family business which he has now maintained for 15 years.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Persistence. Bonds: Job, Criminal record. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

John Wade, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)11 (+0) 11 (+0)10 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. White pearl (70 gp). Amethyst (70 gp). Moss agate (5 gp). 1 Masterwork manacles. 1 Magnifying glass.


Social Check DCs


Hugh Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He has no hair. His brown eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a Mortician, his father struggled to pay the bills. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Flaws: Ugly, Cynical. Bonds: Slave, Poor, Criminal record. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Hugh Everleigh, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 10 (+0)9 (-1)
Skills Intimidation +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 2 Smokesticks. 4 Alchemist’s fire. 1 Holy water. 2 Antitoxin.


Social Check DCs


Diggory Barton, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears skinny pants and wears a green and black robe with the hood down. He has done his best to style his red hair to look like a famous performer. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Diggory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He got into the Sage business at a young age. His childhood dream was to be a Butcher, but he was a colossal failure. He got away from his former life and has fallen to alcoholism.

Motivation: Sabotage a competitor; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Artistic, Joker. Flaws: Ugly, Addict. Bonds: Job. Occupation: Sage

Voice: Voice breaks

Attributes [hide]

Diggory Barton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)18 (+4) 11 (+0)15 (+2)
Skills Animal Handling +2, Nature +6
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Aquan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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