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NPC Generator

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Advanced [show]


Adelard Alby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his green boots flare out at the collars. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aggressive, abrasive, and angry, Adelard embodies much of what other species detest in the Humans. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by orcs. Adelard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: Revenge.

Flaws: Insomniac, Antagonistic, Disease. Bonds: Enemies, Nature. Occupation: Shepherd

Voice: Farmer accent

Attributes [hide]

Adelard Alby, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 17 (+3)15 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 13
Languages Common, Terran, Giant
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Nicholas Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He typically wears tan cloth garments or leather armor. His silver hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Nicholas lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Shoemaker

Voice: Soft and mumbly

Attributes [hide]

Nicholas Mitchell, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)7 (-2) 18 (+4)6 (-2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Ernest Blythe, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is well dressed, constantly wearing a tan suit, blue shirt, and violet tie. He sports a long silver beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.

History: Ernest lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He struck the Cook job and began his own company from there.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Flaws: Fearful. Bonds: Job, Family, Military. Occupation: Cook

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Blythe, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Patrick Blakely, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a weathered and beat up set of banded mail beneath an oversized pastel coat, and his gloved hand is found clutching a longsword. With a patchy black beard and wild black hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Detective

Voice: Italian accent

Attributes [hide]

Patrick Blakely, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10000 cp.


Social Check DCs


William Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. He wears his black hair up in a very large beehive style do. His gray eyes dart from person to person to random spaces in the air.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is lazy and tries to find solutions quickly.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is unsatisfied with his job

Flaws: Racist, Lazy. Bonds: Rich, Nature, Job. Occupation: Soapmaker

Voice: Posh accent

Attributes [hide]

William Pickering, Male Human Fighter 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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