Ralf Haley, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears tattered old clothes. His golden hair is drawn into a tight pony tail with a skull scrunchie. His blue eyes are slightly larger than normal.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in the south. His mother was a mechanic, and taught him how to fix just about anything. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC.
Ideals: Joker, Persistence. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Soapmaker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp.
Percival Norton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a worn and beaten armor. His blonde hair is cut jaggedly and amateurishly. His eyes are blue and beady.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was always very intelligent and has formed a secret society of specialists.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Entrepeneur. Flaws: Ugly, Disease, Secretive. Bonds: Rich. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 900 sp.
Alexandre Stratford, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this southern man wears tight fitting clothing which further accentuates his frame. His auburn hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is afraid of men and trembles around them
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Stableman, but he got bored and became a Sellsword. He now owns his own business.
Motivation: He feels that his past leaves him morally obligated to help; and balancing his hectic life and new sellsword responsibilities is difficult
Ideals: Athletic. Flaws: Shy, Disease. Bonds: Attractive, Criminal record, Job. Occupation: Sellsword
Voice: Australian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Abyssal, Terran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Hematite (7 gp). Deep green spinel (160 gp). Tiger eye turquoise (7 gp).
Trym Whitby, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a pastel and white robe with the hood down. He carries with him a set of kukris on his belt, each one with a amethyst on the hilt. He has a small bristly mustache and wavy red hair. His eyes are hazel and he is always smoking a pipe.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. The war was a terrible time for him, and Trym does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of a Apothecary, who enjoyed hunting, Trym was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life.
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Priest
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Don Roscoe, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He is an epitome of beauty. His red hair is cut short. He has gray eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and he feels kind of lost in life
Flaws: Depressed, Impulsive, Mundane. Bonds: Attractive, Rich. Occupation: Mayor
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 6 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
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