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NPC Generator

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Advanced [show]


Robert Conway, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a yellow armored body suit, with a simple white line shooting up and back down. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is afraid of women and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Sculptor

Voice: Breathy voice

Attributes [hide]

Robert Conway, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)16 (+3) 10 (+0)7 (-2)
Skills Nature +5, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Auran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 4 Alchemist’s fire.


Social Check DCs


Kyle Weld, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His eyes are amber and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Kyle grew up listening to his father's many stories. Kyle abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Immigrant, Adventurer. Occupation: Seamstress

Voice: Dutch accent

Attributes [hide]

Kyle Weld, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)13 (+1) 7 (-2)18 (+4)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +6

Possessions: Just what you see.


Social Check DCs


Kody Lester, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Architect does. He wears his brown hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A skeptical and narcissistic man, Kody's first love is himself. His second love is also himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted from career to career and currently works as a Architect.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Impeccable. Flaws: Mundane. Bonds: Job, Family, Nature. Occupation: Architect

Voice: Speaks with a cold

Attributes [hide]

Kody Lester, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 7 (-2)9 (-1) 13 (+1)10 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Light steel shield. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Charles Bentley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He typically wears tan cloth garments or leather armor, and his gloved hand is found clutching a halberd. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with painting.

History: His father raised him in a mountain cabin. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist, Artistic, Entrepeneur. Bonds: Attractive, Nature. Occupation: Bookbinder

Voice: Speaks with lips pursed

Attributes [hide]

Charles Bentley, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 15 (+2)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Don Barton, Male Human [Permalink]

Personal [hide]

Description: He wears dull violet sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a skull on it. He has moderate length blonde hair. His green eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Don was born in the north. At a young age he loved to build and create. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has drifted from career to career and currently works as a Sage.

Motivation: He would like to get married and retire; and wants a kiss

Ideals: Persistence. Bonds: Job, Adventurer, Religious, Has a crush. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Don Barton, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)17 (+3) 11 (+0)8 (-1)
Skills Arcana +5, Performance +1
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1500 sp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Old masterpiece painting (500 gp). Gold dragon comb with red garnet eye (300 gp). 1 Half-Plate. 1 Banded mail. 1 Breastplate.


Social Check DCs

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