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Advanced [show]


Peter Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His auburn hair is cut jaggedly and amateurishly. His gray eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He never wears the same outfit twice, unless he absolutely has to.

History: He is a Succubi in disguise. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Poor, Adventurer, Slave. Occupation: Masseuse

Voice: Speaks fast with a slight lisp

Attributes [hide]

Peter Winthrop, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)15 (+2) 15 (+2)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Arnold Digby, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Knight does. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is knotted and matted. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Knight business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Knight. He's since become an addict/alcoholic.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Addict, Greedy. Bonds: Job, Attractive. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Arnold Digby, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Miles Marlee, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. He keeps his long blonde hair kept up in a rat tail. His amber unseeing eyes seem to look past you.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Bookbinder profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Disease, Mundane. Bonds: Job, Slave, Nature. Occupation: Doctor

Voice: Uses lots of figures of speech

Attributes [hide]

Miles Marlee, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 13 (+1)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Balimaar Spalding, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His hair is brown, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Balimaar was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Bonds: Attractive, Adventurer. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Balimaar Spalding, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)10 (+0) 11 (+0)17 (+3)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 70 pp.


Social Check DCs


Ralf Norton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses like a well dressed Marshal does. He has shaved his head bald. His eyes are gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: When he was but 7 years old his parents immigrated from the east. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and someone believes him a fraud

Flaws: Terse. Bonds: Job, Family, Immigrant, Enemies. Occupation: Marshal

Voice: Cold and demanding tone

Attributes [hide]

Ralf Norton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)16 (+3) 10 (+0)10 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 10
Languages Common, Infernal, Halfling, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1800 sp. Sapphire pendant on gold chain (800 gp). Solid gold idol (600 gp). 1 Healer’s kit. 1 Masterwork manacles. 1 Hourglass.


Social Check DCs

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