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NPC Generator

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Advanced [show]


Drogo Bradley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, black, dusty cloak. He keeps his chestnut hair in a flapper bob. His skin is flawless and his blue eyes scan people very quickly.

Personality: He will rave to anyone who will listen. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He comes from a rich northern family. While studying, he fell in love. They married and had a son. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Human compassion; and he is a bit of a kleptomaniac

Flaws: Insane, Racist. Bonds: Attractive, Criminal record, Rich, In love. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Drogo Bradley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Theobald Garrick, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. His skin is fair and his fingers are delicate and long. His chestnut hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Theobald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Bounty Hunter soon after.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Professionalism. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor, Job. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Theobald Garrick, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Guy Enfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. He has wavy chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, he is a well trained Mercenary. He takes great joy in being the best Mercenary in town.

History: Guy was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Bonds: Job, Criminal record. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Guy Enfield, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 13 (+1)14 (+2)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Robert Harley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple violet robe with brown stripes complete with hood, and carries scimitars. His golden hair is matted, messy, and big. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.

History: Born to a Junk Dealer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Robert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and wants a kiss

Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Robert Harley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Roger Atherton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, constantly wearing a brown suit, black shirt, and blue tie. His blonde hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a Jeweler, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Shipwright job and began his own company from there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Joker, Optimist. Bonds: Poor, Job, Adventurer. Occupation: Shipwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Roger Atherton, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)9 (-1) 12 (+1)17 (+3)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp.


Social Check DCs

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