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Advanced [show]


Frederick Brent, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His left hand appears badly burned and disfigured. He has dyed his greying brown hair a little too much giving a sharp brown color. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He has worked as a Glassblower like his father before him.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Artistic, Fighting. Bonds: Rich, Religious, Job. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Frederick Brent, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Wymar Harrington, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Brewer does. His brown hair is cut jaggedly and amateurishly. His amber unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Knight father left him crippled. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: Expand his business.

Flaws: Disease, Antagonistic, Forgetful. Bonds: Job, Rich. Occupation: Brewer

Voice: Irish accent

Attributes [hide]

Wymar Harrington, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 6 (-2)12 (+1) 13 (+1)11 (+0)
Skills Nature +3, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. 1 Hourglass.


Social Check DCs


Roger Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a green poncho over his likewise colored trousers and shirt. With a patchy silver beard and wild silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Roger enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Roger has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Cynical, Hedonist, Disease, Insomniac. Bonds: Attractive. Occupation: Brewer

Voice: Cold and demanding tone

Attributes [hide]

Roger Kimberly, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)13 (+1) 6 (-2)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Gomory Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fighting clothing, which leaves very little to the imagination. He has white hair. His eyes are amber and beady.

Personality: Gomory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gomory's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined. Flaws: Ugly, Antagonistic. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gomory Sherwood, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 6 (-2)13 (+1)
Skills Athletics +2, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Aquan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1000 sp.


Social Check DCs


Don Myerscough, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a yellow cloak and cross-gartered red stockings. His hair is long and chestnut with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. This hazel eyed southerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Mayor profession.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Bonds: Job. Occupation: Adventurer

Voice: Low rumbling, strings words together

Attributes [hide]

Don Myerscough, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 14 (+2)9 (-1) 17 (+3)10 (+0)
Skills Nature +1, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 24000 sp. Deep blue spinel (600 gp). Chrysoberyl (110 gp).


Social Check DCs

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