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NPC Generator

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Advanced [show]


Hunter Rodney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is perpetually draped in fineries, but all of this concealed by his earthly robes.. He sports a flattop hair cut. His eyes are hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Hunter was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: Seeks redemption.

Ideals: Passionate. Bonds: Attractive, Criminal record, Job, Rich. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Hunter Rodney, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)18 (+4) 9 (-1)11 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Terran, Gnome, Giant, Celestial
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +6

Possessions: 2800 sp. Aquamarine (900 gp).


Social Check DCs


Gunter Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his greatsword. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Spy business at a young age. He worked as a nervous Spy and found it very stressful. He has achieved small success as a Spy.

Motivation: Sabotage a competitor; and expand his business

Flaws: Ugly, Insane, Antagonistic. Bonds: Job. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Gunter Yorke, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 7
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ernest Snape, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown tunic with black highlights, and long tan pants that bunch up around his shoes. He is muscular with a powerful set of arms. His red hair, when down, is lengthy. His skin is flawless and his brown eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Ernest grew up listening to his father's many stories. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Disease, Insane, Fearful. Bonds: Attractive, Adventurer. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Ernest Snape, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2500 sp.


Social Check DCs


Richard Beitz, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. His red hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady blue eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is afraid of women and trembles around them

History: Gifted from a young age, Richard studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted arcane powers by his dying sister.

Motivation: He feels kind of lost in life.

Ideals: Gifted. Flaws: Ugly, Depressed, Shy. Bonds: Poor. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Richard Beitz, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)14 (+2) 6 (-2)13 (+1)
Skills Animal Handling +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Sylvan, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


William Benson, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and brown handkerchief worn on his left side, and he perpetually has his falchion ready. He sports a long white beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Logical, Entrepeneur. Bonds: Immigrant, Family. Occupation: Junk Dealer

Voice: Sore throat, cough

Attributes [hide]

William Benson, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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