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Advanced [show]


Kyle Sutherland, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and his gloved hand is found clutching a kukri. His white hair is greasy and uncared for. His blue eyes lackadaisically let the world flow into them.

Personality: He will rave to anyone who will listen. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Performer, who enjoyed hunting, Kyle was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered east to less war torn lands. He has taken up work as a Sailor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Ugly, Insane, PTSD. Bonds: Job, Nature. Occupation: Sailor

Voice: Sore throat, cough

Attributes [hide]

Kyle Sutherland, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)11 (+0) 7 (-2)15 (+2)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. Chrysoberyl (100 gp). Iolite (40 gp).


Social Check DCs


Raymond Graeme, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His top hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Body Guard, and he later adopted a second son.

Motivation: Nothing but the best is good enough for him; and he is greedy

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Family. Occupation: Body Guard

Voice: Middle-eastern accent

Attributes [hide]

Raymond Graeme, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Investigation +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Cory Presley, Male Human [Permalink]

Personal [hide]

Description: He dresses in red turtlenecks beneath a grey coat with green slacks. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world; and he is greedy

Ideals: Joker, Professionalism, Impeccable. Bonds: Nature, Rich. Occupation: Mercenary

Voice: Squeaky

Attributes [hide]

Cory Presley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 8 (-1)16 (+3) 11 (+0)17 (+3)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 50 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Don Dryden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy silver hair. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Sold as a small child to a brothel owner, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Painter for hire.

Motivation: Expand his business; and further expansion of business

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Don Dryden, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)16 (+3) 16 (+3)13 (+1)
Skills Arcana +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Hematite (14 gp). Banded agate (14 gp). Smoky quartz (70 gp).


Social Check DCs


Tim Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. With a patchy brown beard and wild brown hair. He has several tiny topaz earrings on each ear.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Shy, Fearful. Bonds: Rich, Attractive, Adventurer. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Tim Winthrop, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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