Balimaar Bing, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a long, blue cloak. His hair is greying and his face has many wrinkles. His eyes are hazel and beady.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Shoemaker, but doesn't like to broadcast it.
Motivation: He is compelled to act according to his religious beliefs; and he'd like to take his coworkers down a peg
Flaws: Ugly, Impulsive, Disease. Bonds: Job, Rich, Religious. Occupation: Actor
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Uncommon Weapon.
Theobald Altham, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He has a very tight haircut. His eyes are violet.
Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with his god.
History: Theobald was born in the east. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often.
Ideals: Persistence, Athletic. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Locksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +1
Possessions: 20 pp.
Clerebold Byron, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy white hair. His eyes are likewise gray.
Personality: He is happy with his job as a Navigator. He turns his eye from what people do, preferring to live and let live. He is a bit of a xeno-phobe, disliking non-Humans.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is unsatisfied with his job.
Flaws: Racist. Bonds: Attractive, Job, Military, Adventurer. Occupation: Navigator
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 11000 cp. Red garnet (90 gp). Golden yellow topaz (800 gp).
Anthony Sydney, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear tan clothing when he does not wear armor. His hair is greying and his face has many wrinkles. His green unseeing eyes seem to look past you.
Personality: He snorts whenever he laughs or is feeling confident. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of a Miner, who enjoyed hunting, Anthony was taken on many hunting expeditions. His martial abilities were realized during a raid on his village. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Meet up once more with his childhood friend; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Disease. Bonds: Criminal record, Nature, Adventurer. Occupation: Layabout
Voice: Low range voice
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp.
Reynard Cotton, Male Human [Permalink]
Personal [hide]
Description: He wears baggy red pantaloons and a green scarf. His skin is fair and his fingers are delicate and long. He wears his white hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Reynard embodies much of what other species detest in the Humans. As long as the job gets done he does not care how it got done.
History: He comes from a rich eastern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Professionalism, Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Rich. Occupation: Navigator
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Infernal, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
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