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NPC Generator

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Advanced [show]


Simon Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his scimitar ready. He wears a broad hat to hide his balding. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting, Joker. Flaws: Depressed. Bonds: Attractive, Mentor. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Simon Clinton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 10 (+0)7 (-2)
Skills Arcana +3, Persuasion +0
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 7000 cp. Coral (140 gp). Pink pearl (140 gp). Chrysoprase (30 gp). Rose (30 gp). 1 Magnifying glass. 1 Superior lock. 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs


Peter Cornish, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his blonde hair well, parting it to the left. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Optimist, Gifted. Bonds: Religious, Rich. Occupation: Priest

Voice: Whispers

Attributes [hide]

Peter Cornish, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)8 (-1) 7 (-2)13 (+1)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Dean Mori, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a blue shirt with thin violet vertical stripes and white pants. His chestnut hair is matted, messy, and big. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Insane, Shy, Mundane. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Dean Mori, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)15 (+2) 14 (+2)11 (+0)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Shane Brady, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown costume with the symbols of magic on his torso. He keeps his silver hair in a pixie cut. His eyes are green and catlike.

Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Immigrant, Enemies. Occupation: Baker

Voice: Speaks with back of mouth

Attributes [hide]

Shane Brady, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)7 (-2) 17 (+3)17 (+3)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Godfrey Brandon, Male Human [Permalink]

Personal [hide]

Description: He typically wears red cloth garments or leather armor. He carries with him a set of shields on his belt, each one with a sapphire on the hilt. He has dyed his greying red hair a little too much giving a sharp red color. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He loves telling others what to do and how they should feel about things. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Godfrey took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Opinionated, Gifted. Bonds: Attractive, Mentor. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Godfrey Brandon, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Athletics +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial, Giant
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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