Alexandre Clayton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears violet leather gloves, a violet jacket, and tight pants. He sports a long golden beard, and similarly colored long hair. His eyes are likewise brown.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Alexandre was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Due to his spouse's obsession with being a Sailor they were divorced and he won custody of their daughter. He worked as a Barkeep, and he later adopted a second daughter.
Motivation: To unite with his sister; and he wants revenge against goblins
Ideals: Athletic, Opinionated. Flaws: PTSD. Bonds: Enemies, Family. Occupation: Barkeep
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 10 pp. Golden pearl (80 gp). Brown-green garnet (80 gp). Smoky quartz (20 gp). 1 Masterwork Heavy wooden shield. 1 Banded mail.
Kody Springfield, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears skinny pants and wears a green and brown robe with the hood down. His black hair is long and unkept. He wears round tiny glasses practically rammed into his face.
Personality: A skeptical and narcissistic man, Kody's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Healer but believes his peers are too gung-ho.
History: He was born on a small isolated farm. He worked as a nervous Healer and found it very stressful. He's also a talented Guard, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Impeccable, Pacifist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Healer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Everburning torch.
Charles Hadley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a white tunic with brown highlights, and long red pants that bunch up around his shoes. He has shaved his head bald. He has gleaming, smiling amber eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was always a brilliant, if unscrupulous mind. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Flaws: Ugly, Shy, Insane. Bonds: Poor. Occupation: Unemployed
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 14 (+2) | 6 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +4
Possessions: 1 Minor magic item.
Gilbert Reid, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. His golden hair is smooth and relatively long. This amber eyed westerner is not easily forgotten.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. As long as the job gets done he does not care how it got done.
History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Bounty Hunter like his mother before him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Rich, Job. Occupation: Bounty Hunter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 10 (+0) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnoll, Infernal, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. 1 Minor magic item.
Guy Cromwell, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tan wide-brimmed hat and tan clothes. He is an epitome of beauty. He has moderate length black hair. His green eyes have a joyful gleam in them most of the time.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He plays an instrument quite well.
History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Further expansion of business; and many drow want him driven away
Ideals: Artistic. Bonds: Attractive, Enemies, Immigrant, Job. Occupation: Dilettante
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Infernal, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 sp. 2 Thunderstones.
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