Solomon Dumph, Male Human [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his hair in dreadlocks. He has gleaming, smiling violet eyes.
Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born in the west, but his parents moved at a very young age to the south. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Mercenary for hire.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and wants to open a new tavern
Ideals: Artistic. Bonds: Job, Immigrant, Religious. Occupation: Mercenary
Voice: Indian accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: Gold and topaz bottle stopper cork (300 gp).
Chad Shelly, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he is dressed in earthy colors with a grey and pastel handkerchief worn on his left side, and is pretty ugly. His white hair is unkempt and raggedy. He has a tattooed face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a font of random trivia from the lore and stories he has discovered
History: Born in the north to a Knight, Chad learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Chad took refuge in the old dungeon and found the beat up falchion and armor he uses now. In the meantime he has taken over work as a Knight and occasionally as a mercenary.
Motivation: Expand his business; and balancing his hectic life and new knight responsibilities is difficult
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Nature, Adventurer. Occupation: Knight
Voice: Timid voice
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 38000 sp. Large well-done wool tapestry (600 gp). Golden circlet with four aquamarines (1000 gp). Sapphire pendant on gold chain (1100 gp).
Wymar Milton, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a faded coat and loose pants complete with wide-brimmed hat. His auburn hair has been sun bleached extensively. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He has all his life been fascinated with writing.
History: He got into the Mercenary business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Mercenary.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Mercenary
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 600 sp.
Randal Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He wears bulky violet painted plate armor. He has a moderate pudge and is not very fit. His hair is always cut to a buzz. His half smiles and blue eyes are beguiling and draw you in.
Personality: He snorts whenever he laughs or is feeling confident. He also has developed a complete distrust of the Roofer profession.
History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.
Motivation: He wants to meet his childhood hero; and balancing his hectic life and new sellsword responsibilities is difficult
Bonds: Attractive, Job, Mentor, Military, Adventurer. Occupation: Sellsword
Voice: Thin and wheezing
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Auran, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 15000 sp. 1 Minor magic item.
Cory Tyndall, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man does not wear sleeves and tends to eschew shirts when he can avoid it, and a wedding ring on his right hand. He keeps his blonde hair in a flapper bob. He is baby faced.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is skeptical of what others tell him and is slow to trust.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sage arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Sage and found it very stressful. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Passionate. Flaws: Shy. Bonds: In love, Rich, Job. Occupation: Sage
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 80 pp. Deep blue spinel (400 gp). Rock crystal (20 gp).
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