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Advanced [show]


Everard Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries a battered trident and tarnished hand crossbow as well. His hair is long and silver with streaks of brown, and is pulled back with small red clips. His beard is brown, braided, and well cared for. His half smiles and brown eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Fighting. Bonds: Attractive, Religious, Enemies, Poor. Occupation: Bounty Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Everard Blythe, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)14 (+2) 15 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Tiger eye turquoise (5 gp).


Social Check DCs


Anselm Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear blue tank tops with green pants. His long brown hair reaches down to his waist. His eyes are hazel and he is always smoking a pipe.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He became a Sculptor soon after.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Ideals: Gifted. Bonds: Adventurer, Poor, Job, Religious. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Anselm Hackney, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)16 (+3) 12 (+1)14 (+2)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal, Infernal, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Don Skelton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a large grey jacket. His chestnut hair is lengthy and is close to two feet long. He has green eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small plains village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and to reunite with his old friends

Ideals: Optimist, Persistence. Flaws: Fearful. Bonds: Attractive, Adventurer, Nature. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Don Skelton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)16 (+3) 10 (+0)10 (+0)
Skills Investigation +5, Performance +2
Senses Passive Perception 10
Languages Common, Terran, Aquan, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 6000 cp.


Social Check DCs


Peter Rutland, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is always cut to a buzz. His green eyes are slightly larger than normal.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the south to a Detective, Peter learned a great deal about his father's area of expertise. He worked as a nervous Detective and found it very stressful. He has taken up work as a Detective and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Sabotage a competitor; and he's attracted to the pc

Ideals: Professionalism. Flaws: Disease, PTSD. Bonds: Job, Has a crush. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Peter Rutland, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)10 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 500 sp.


Social Check DCs


Everard Eastoft, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). He is bald on top and has large red tufts of hair around his ears. He has gleaming, smiling brown eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many orcs want him driven away.

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Religious, Enemies. Occupation: Stableman

Voice: Posh accent

Attributes [hide]

Everard Eastoft, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)17 (+3) 9 (-1)13 (+1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 9
Languages Common, Goblin, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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