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Advanced [show]


Shane Tewksbury, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses like a well dressed Mayor does. He has a red handlebar mustache and slicked back red hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with his god.

History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Mortician, but he got bored and became a Mayor. He tends to his Mayor job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Optimist, Logical. Flaws: Insane. Bonds: Job, Religious. Occupation: Mayor

Voice: Smooth and feminine

Attributes [hide]

Shane Tewksbury, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)8 (-1) 13 (+1)16 (+3)
Skills Intimidation +5, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: An abacus with copper, silver and gold markers (40 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Chad Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His red leather gloves and pants are well-kept, and his black boots flare out at the collars. He carries with him a set of scythes, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is auburn and curly. His eyes are likewise green. His teeth are white and perfect.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting. Flaws: Secretive. Bonds: Attractive, Adventurer, Mentor. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Chad Tattersall, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)15 (+2) 15 (+2)10 (+0)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Ignan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Gilbert Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His auburn hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Philantrophist. Bonds: Military, Rich, Religious. Occupation: Stableman

Voice: Tuts and clicks tongue

Attributes [hide]

Gilbert Everleigh, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Iolite (70 gp).


Social Check DCs


Wymar Colton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His white hair has been sun bleached extensively. His gray eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cook arts, while his father instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and he is greedy

Flaws: Sensitive, Fearful, PTSD. Bonds: Attractive, Rich. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wymar Colton, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Athletics +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Artisan’s tools. 1 Silk rope.


Social Check DCs


Gomory Norton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long blonde hair is drawn into a two foot long braid. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted necromantic powers by his dying sister.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich, Family. Occupation: Stableman

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gomory Norton, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)4 (-3) 14 (+2)11 (+0) 10 (+0)11 (+0)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 2800 sp. Violet garnet (500 gp). Azurite (9 gp). Blue sapphire (900 gp).


Social Check DCs

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