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NPC Generator

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Advanced [show]


Charles Clive, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Seamstress. His white hair is braided into rings. His eyes are blue and beady.

Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was granted druidic powers by his dying sister.

Motivation: Expand his business; and he feels threatened by others

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Job, Adventurer, Criminal record. Occupation: Seamstress

Voice: Scandinavian accent

Attributes [hide]

Charles Clive, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 13 (+1)9 (-1)
Skills Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 70 pp.


Social Check DCs


Wymar Rayden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He sports a flattop hair cut. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Wymar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west.

Ideals: Entrepeneur, Justice, Gifted. Flaws: Ugly, Antagonistic. Occupation: Bellfounder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Wymar Rayden, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 9 (-1)13 (+1)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Abyssal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Adelard Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. His long chestnut hair reaches down to his waist. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Jeweler, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved; and he is greedy

Ideals: Optimist, Philantrophist, Logical. Flaws: Addict. Bonds: Attractive. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

Adelard Blackwood, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Balimaar Barney, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears very tight pants and wife beaters, though occasionally he sports a violet coat, and is pretty ugly. He has silver hair. He has violet eyes.

Personality: He is irascible and easily irritated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Balimaar hails from a village terrorized by brigands. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Adventurer. Occupation: Ruler

Voice: Laughs frequently while speaking

Attributes [hide]

Balimaar Barney, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 2500 sp.


Social Check DCs


Nicholas Dumph, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a hammer. His long black hair reaches down to his waist. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Nicholas grew up listening to his mother's many stories. In his 11th year, his parents were killed by a giants raid, leaving Nicholas alone in the world. After a stint in an orphanage, he was adopted. Recently he has begun working with bootleggers and crooks.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Logical. Bonds: Enemies, Adventurer, Criminal record, Family. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Nicholas Dumph, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)12 (+1) 7 (-2)15 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs

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