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NPC Generator

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Advanced [show]


Hubert Perry, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a penchant for wearing a ring with an oversized jet on his right hand. He keeps his long white hair kept up in a rat tail. His blue unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with his god.

History: Born to a pair of adventurers, Hubert grew up listening to his mother's many stories. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: He wants to meet his childhood hero.

Ideals: Joker, Impeccable. Flaws: Disease. Bonds: Rich, Religious, Adventurer. Occupation: Engraver

Voice: Smooth and feminine

Attributes [hide]

Hubert Perry, Male Human Fighter 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)8 (-1) 7 (-2)14 (+2)
Skills Intimidation +5, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Wymar Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His white hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hasn't been sleeping well lately.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Religious, Mentor. Occupation: Barkeep

Voice: Raspy

Attributes [hide]

Wymar Warwick, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 17 (+3)11 (+0) 8 (-1)14 (+2)
Skills Insight +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp. 1 Breastplate.


Social Check DCs


Alexandre Blackwood, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. He has moderate length golden hair. He has gray eyes and a white hat with a violet feather.

Personality: Alexandre is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is afraid of women and trembles around them

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Alexandre has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and wants to work out more often

Ideals: Extrovert. Flaws: Shy, Disease. Bonds: Immigrant. Occupation: Stableman

Voice: Speaks like tongue is numb

Attributes [hide]

Alexandre Blackwood, Male Human Fighter 4
Medium (5'6") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)11 (+0) 18 (+4)10 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 9000 sp. Deep green spinel (40 gp). Moss agate (5 gp). Iolite (30 gp). 1 Minor magic item.


Social Check DCs


Bertram Darby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a fancy green suit. His long silver hair is drawn into a two foot long braid. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Aggressive, abrasive, and angry, Bertram embodies much of what other species detest in the Humans. He has a habit of throwing himself into exceedingly dangerous situations.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Bertram's mother didn't care for him much, and the feeling was mutual. He became a Carter soon after.

Motivation: To pay off his debts; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Job, Debt. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Bertram Darby, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp. Solid gold idol (1200 gp). 1 Minor magic item.


Social Check DCs


Guy Kensley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he sports grey clothing, slightly heavier than average wear. His white hair is unkempt and raggedy. His thin eyebrows rest above his beady hazel eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Sold as a small child to a slaver, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed, Forgetful. Bonds: Poor, Mentor. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Guy Kensley, Male Human Fighter 4
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 13 (+1)16 (+3)
Skills Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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