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Bernard Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean green cloak covering his clean studded leather. His long brown hair reaches down to his waist. His eyes are likewise amber.

Personality: He is overprotective of those who hire his services. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born in a small village he learned the ways of the warrior from his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bernard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bernard. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Guardian, Criminal record. Occupation: Servant

Voice: Deep voice with rolling R's

Attributes [hide]

Bernard Lindsey, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)15 (+2) 10 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 41000 sp. Brass mug with jade inlays (200 gp). Silver comb with moonstones (700 gp). 1 Minor magic item.


Social Check DCs


Dean Stansfield, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Slave Trader. His brown hair is slicked back into a classic pompadour. His gray eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his father. He moved out west to avoid the crime he committed. He has set out to sabotage the competition.

Motivation: He feels threatened by others; and to find somewhere to settle down

Ideals: Fighting. Flaws: Mundane, Fearful. Bonds: Job, Criminal record. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

Dean Stansfield, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)8 (-1) 12 (+1)16 (+3)
Skills Acrobatics +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: Just what you see.


Social Check DCs


Geoffrey Gresham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a white wide-brimmed hat and white clothes. His moppish brown hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born to a Carter, his mother struggled to pay the bills. After coming to the age of reason, Geoffrey took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Being a Painter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Justice, Gifted. Bonds: Attractive, Criminal record, Poor. Occupation: Painter

Voice: Relaxed voice

Attributes [hide]

Geoffrey Gresham, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Anselm Reed, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he has a large white mantle and cape that has been intricately interwoven into his blue robe. He has done his best to style his golden hair to look like a famous performer. He has green eyes.

Personality: Anselm wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Anselm took refuge in the old dungeon and found the beat up kukri and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To share knowledge with the world; and he is content

Ideals: Disciplined, Joker, Logical. Flaws: Mundane. Bonds: Nature. Occupation: Tanner

Voice: Pirate accent

Attributes [hide]

Anselm Reed, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)14 (+2) 9 (-1)8 (-1)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Cory Paxton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. He carries a battered hand crossbow and tarnished rapier as well. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is skeptical of what others tell him and is slow to trust.

History: He was born the only child of a wealthy merchant. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants a kiss; and he has money and likes to spend it

Ideals: Fighting, Justice, Entrepeneur. Flaws: Shy. Bonds: Rich, Has a crush. Occupation: Shepherd

Voice: Squeaky

Attributes [hide]

Cory Paxton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)14 (+2) 10 (+0)8 (-1)
Skills Performance +1, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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