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NPC Generator

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Advanced [show]


Manfred Hayes, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a perfectly clean shirt and pair of pants. He is tall, broad shouldered and powerfully built. His red hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with a lost civilization.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and to clean up the streets

Bonds: Attractive, Adventurer, Mentor, Family, Guardian. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Manfred Hayes, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)17 (+3) 9 (-1)14 (+2)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Sylvan, Infernal, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Simple lock.


Social Check DCs


Miles Hastings, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of shortspears, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. This blue eyed southerner is not easily forgotten.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Miles began to lead the lost caravan. He was granted psionic powers by his dying brother.

Motivation: Retire the richest man in the south; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Fighting, Entrepeneur, Gifted. Bonds: Attractive, Enemies. Occupation: Spice Merchant

Voice: Uses sign language

Attributes [hide]

Miles Hastings, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Alexandre Sharps, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. He has black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born at the edge of vast desert. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Justice. Flaws: Racist. Bonds: Attractive, Nature, Poor. Occupation: Apothecary

Voice: Speaks with back of mouth

Attributes [hide]

Alexandre Sharps, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 10 (+0)15 (+2) 11 (+0)11 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs


Trym Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is knotted and matted. His fierce amber eyes like to dwell on things.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has all his life been fascinated with painting.

History: He got into the Guard business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He ran away from his former home and has been making his living as a Guard for the past few years.

Motivation: To be a Marshal again; and expand his business

Ideals: Fighting, Athletic, Artistic. Bonds: Attractive, Job. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Trym Bentham, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1300 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red collared shirt and blue pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy brown hair. He wears large thick round spectacles.

Personality: This man loves singing and to teach people singing more than just about anything. The war was a terrible time for him, and Nicholas does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Nicholas was raised in a hard working conservative environment. A freak accident while working with his Beggar mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Depressed, Disease. Bonds: Military, Job. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Nicholas Marley, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)8 (-1) 9 (-1)11 (+0)
Skills Persuasion +2, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 16000 cp. Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Large well-done wool tapestry (100 gp).


Social Check DCs

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