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NPC Generator

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Advanced [show]


Lewis Bradly, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also has developed a complete distrust of the Fletcher profession.

History: He got into the Miller business at a young age. He worked as a nervous Miller and found it very stressful. He has achieved small success as a Miller.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Athletic, Artistic. Bonds: Poor, Attractive, Job. Occupation: Miller

Voice: growls and snarls, animalistic

Attributes [hide]

Lewis Bradly, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)15 (+2) 15 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Richard Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a brown cloak and cross-gartered tan stockings. His long red hair is drawn into a two foot long braid. His fierce violet eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted druidic powers by his dying sister.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Shy, PTSD. Bonds: Rich. Occupation: Shipwright

Voice: Boston accent

Attributes [hide]

Richard Ramsey, Male Human Fighter 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)12 (+1) 16 (+3)16 (+3)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 600 gp. Fire opal (800 gp). Chrysoprase (70 gp). Eye agate (7 gp).


Social Check DCs


Simon Nibley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting black shirt and pants. His black hair and beard is wavy and long. His thin eyebrows rest above his beady blue eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His mother raised him in a mountain cabin. A freak accident while working with his Spy father left him crippled. After a long history of fighting, Simon and his spouse have recently divorced.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Emotional, Antagonistic, Disease. Bonds: Nature. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Simon Nibley, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)9 (-1) 14 (+2)9 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp. 1 Silver holy symbol. 1 Bullseye lantern.


Social Check DCs


Geoffrey Benson, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a grey cloak and cross-gartered green stockings. His blonde hair is knotted and matted. His amber eyes lackadaisically let the world flow into them.

Personality: Always inclined to offer people food he seems plenty friendly. He enjoys reading and quiet.

History: Born to a pair of adventurers, Geoffrey grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Logical, Impeccable. Bonds: Adventurer, Mentor. Occupation: Hunter

Voice: Speaks in third person

Attributes [hide]

Geoffrey Benson, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Breastplate. 1 Masterwork Light steel shield.


Social Check DCs


Lewis Garrick, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue collared shirt and tan pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His hair is cut close to his head. He has a tattooed face.

Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of southern immigrants he idolized his father. Lewis was born on a far southern forest where he grew up under the tutelage of his father, an expert Banker. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Banker

Voice: High pitched and raspy

Attributes [hide]

Lewis Garrick, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 8 (-1)9 (-1)
Skills Animal Handling +1, Athletics +2
Senses Passive Perception 9
Languages Common, Terran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1500 sp. 3 Tanglefoot bags. 3 Antitoxin.


Social Check DCs

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