Roger Clare, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a well pressed and immaculate suit (or dress). He has black hair. He wears round tiny glasses practically rammed into his face.
Personality: Roger wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is afraid of women and trembles around them
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He would like to get married and retire; and wants his loneliness to end
Ideals: Disciplined. Flaws: Shy. Bonds: Rich, Slave, Has a crush. Occupation: Carter
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Justin Graeme, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a white armored body suit, with a simple tan line shooting up and back down. He has a black handlebar mustache and slicked back black hair. His eyes are likewise amber.
Personality: He exudes charisma. He is a tour de force of persuasion. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: When he was but 3 years old his parents immigrated from the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Navigator they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Apothecary
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 6000 sp.
Alex Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears just a pastel suit, and carries longbows. His hair is red and curly. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in the north. Brilliant and gifted he never wanted to apply himself. He left for the north, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats
Ideals: Fighting, Philantrophist, Gifted. Bonds: Enemies, Immigrant. Occupation: Ruler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2900 sp.
Gerald Badger, Male Human [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light green in addition to tight pants. His hair is chestnut and curly. He has a dull look in his amber eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gerald is combative with any and all who dare try his patience in the slightest.
History: He is the product a well kept family trust fund and as such has never really known need. Like his mother and his brother before him, after school he went straight into learning to become a Slave Trader. He now mingles about in high society.
Motivation: He has money and likes to spend it; and to be a doctor again
Ideals: Justice. Flaws: Racist. Bonds: Rich, Job. Occupation: Slave Trader
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Common Melee.
Adam Beverly, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair and beard is wavy and long. His brown eyes lackadaisically let the world flow into them.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to loving parents in a slum to the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He became a Sage soon after.
Motivation: Expand his business; and further expansion of business
Flaws: PTSD. Bonds: Nature, Job, Poor. Occupation: Sage
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
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